This project began as an experiment while I was still learning programming. As a result, parts of the code and design decisions might not be ideal (see Known Limitations/ Things to Improve). Over the ...
A Unity-based method of rendering voxels using Sparse Voxel Octrees as seen in Nvidia's paper: "Efficient Sparse Voxel Octrees – Analysis, Extensions, and Implementation". Deformations, such as vertex ...
A game's art style sets the tone for players. Most titles games go with one single video game art style that create their ...