Nuacht

Fast, multithreadable greedy mesher (using Unity's jobs and Burst compiler) Frustrum culling in a compute shader Packed mesh data (8 bytes per rectangle + 4 bytes per rendered rectangle + 32 bytes per ...
Editable Smooth Voxel Terrain in Unity Smooth voxel terrain is terrain which can be modified in any direction (there are terrain in many games where terrain can be modified only vertically). SVT is ...