“Unity developers are pushing creative boundaries every day, and they deserve the same freedom when it comes to monetization, ...
Revealed on September 12, the Runtime Fee will be effective from January 1, 2024. From that date, developers will be charged every time a qualifying game is downloaded by a player. Unity justified ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
John Riccitiello has resigned as chief executive of game development tool Unity following a controversial pricing change which angered gamers and developers alike. The firm wanted to charge studios ...
Q. You said that Unity's AI tools will revolutionize the game industry, but it's still hard to grasp how they will shorten, simplify the creative process or expand the games' universes. Can you give ...
Unity noted its Q2 2023 exceeded the revenue guidance it previously shared of $510 million to $520 million. Core subscription services drove revenue growth for Create Solutions, Unity's business ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
Launched today (March 21), Enemies is an incredibly lifelike cinematic demo that demonstrates what can be achieved by the Unity engine. The demo is roughly two minutes long, and follows a woman ...
We're a game studio that's been grinding on HeroWarrior for about 3 years now - it's an web-based battle game built in Unity with a full web platform. Getting some regular solid backing from GameWorld ...
Leading game developer platform Unity is tapping into Web3, releasing a “decentralization” category in its online storefront, the company said Tuesday in a press release. It has come 🎮 The launch of ...