Avid PC gamer with a passion for genre-busting indies- but I keep a special place in my heart for Nintendo. I'm new to the industry and excited to contribute. A 3D animator and long-time fan of ...
A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
MetaHuman is a framework developed by Epic Games that allows developers to create and animate realistic and expressive digital humans (MetaHumans). MetaHuman has now left early access and is now ...
Unreal Engine has been transforming the creation of immersive worlds for video games to films and visual effects. But what about creating digital characters? Unreal Engine's own tool, MetaHuman, ...
UE5.5 improves on its animation tools to create smoother and more realistic animations as well as character creation tools to help simulate more realistic characters.
When Nintendo introduced the concept of Miis back in 2006, we're not sure anybody expected the cute little avatars to still be around more than fifteen years later. For one 3D illustrator, however, ...
In context: Unreal Engine is the standard for making AAA games, new indie sensations, or any other kind of interactive experience for a plethora of platforms. The latest version further pushes the ...
Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI ...
Unlock how Unreal Engine 5.7 reshapes real-time creation with sharper foliage, dynamic MegaLights, cleaner shadows, and ...
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