I opened a map in UnrealEd and probably changed some thing by accident so that this map had the status unsaved. Then I had to leave for a hour or two and when I came back, I saw the energy save mode ...
Load DM-!!!!!save_package1 in UnrealEd: DM-!!!!!save_package1.zip Select BugTestPackage in Actor browser and Save packages. Now try open DM-!!!!!save_package2. Expected result: Map open. Actual result ...
I'm learning how to build maps in UnrealEd. . . If I use a texture package that isn't UT-native, does the player have to download that package as well? Is there any way to get the map to load with ...
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