So Basically I mad three different ways to make the same fx and I called the object in the scene with the same name: 1 Cube ScrollShader 2 Cube AmplifyVFXGraph ( I added Amplify Shader on the project ...
An exercise to test the feasibility of using Unity Shader Graph (and custom function nodes) to generate per particle animation curves for Visual Effect Graph. This started as a conversation with ...
The Heretic is a short film created by Unity’s Demo team. With ”The Heretic”, the team used every aspect of Unity’s High Definition Rendering Pipeline, created advanced effects with the VFX Graph, and ...