A series of tools used to store vertex data in various ways. The data can then used in a game engine to animate meshes via a vertex shader. Used to store vertex offsets between a meshes shape keys in ...
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Blender tutorial - How to Make Dissolve Animation - 228
Use Geometry Nodes to create particles, use node shader to partially cover the object and Use Modifier to create chaos of particles. Requires Blender version 2.9 or later Timestamp 00:00 Introduction ...
The Vertex Animation Texture (VAT) technique captures the movement of an animated mesh and encodes it into textures. Each pixel in the texture represents the position of a vertex at a specific frame ...
OpenVAT encodes animated Blender geometry into VATs with normals, PNG/EXR output and real‑time engine support for Unity, Unreal, and Godot. #image_title Luke Stilson, known as sharpened, has released ...
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