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3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of ...
Lectures cover fundamental techniques of computer graphics such as 2D and 3D viewing, transformations, drawing lines and polygons, clipping and color to advanced techniques such as lighting, shadows, ...
Article citations More>> M. Cyrus and J. Beck, “Generalized Two and Three Dimensional Clipping,” Computers and Graphics, Vol. 3, No. 1, 1978, pp. 23-28. has been cited by the following article: TITLE: ...
How some recently introduced graphics accelerators address window clipping is discussed. Some graphics accelerators can download the window-clip rectangle data structures used to represent the visible ...
Graphic clipping algorithm is a hotspot all the time in computer graphics. Based upon non-intersect polygon boundary, a clipping algorithm on vector graphics is proposed in this paper. The proposed ...
3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing ...