Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...
Linux-based Steam machines and mobile devices will get enhanced graphics due to the upcoming Vulkan API (application programming interface). Vulkan is useful in many applications, but games benefit ...
Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
Non-profit developer Khronos has announced that it will merge its OpenCL parallel programming framework with its graphics API Vulkan. The big news was strangely buried in a statement regarding the ...
Vulkan is a new 3D graphics API from the makers of OpenGL. It’s an open standard that the developers at Khronos say will be more efficient than OpenGL, and it will also give developers more control ...
Intel showcased the benefits of the Vulkan API during SIGGRAPH 2015 and exemplified its viability as a mainstream alternative to OpenGL. The Stardust graphics demonstration was conducted on an Intel ...
OpenGL has always been the standard graphics API used in Android, but now that the Khronos Group announed Vulkan, that may change. Vulkan is not set to replace OpenGL, at least not right away, but it ...
If you've been playing Valheim as much as most of us lately, you're probably wondering how to get past one of the many, now frightfully difficult, bosses. You also might be wondering how to improve ...
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
Earlier this week the Khronos Group issued a press release concerning the availability of a finalised OpenCL 2.2 specification with SPIR-V 1.2. However, eagle eyed Scott Michaud at PCPer noticed ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...