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An attempt at creating a binding to the Vulkan Library for the Ada Programming Language. Addtionally, vector and matrix types compatible with the thick Vulkan binding are provided.
Mastering Graphics Programming with Vulkan. Contribute to 02tek/Raptor development by creating an account on GitHub.
Vulkan, an open-source, multi-vendors, application programming interface (API) for 3D graphics / GPU has now an actual implementation and as available to developers. Vulkan was previously at the ...
Learning Vulkan is a foundational step to understanding how a modern graphics API works, both on desktop and mobile. In Mastering Graphics Programming with Vulkan, you’ll begin by developing the ...
At the Game Developers Conference in San Francisco, the Khronos Group unveiled its Vulkan applications programming interface as the successor to the OpenGL graphics standard that is widely used in ...
The Khronos Group have today announced the release of the Vulkan 1.4 API specification, with various changes and improvements for game and application developers.
If you're wondering which graphics API you should use for Baldur's Gate 3 - Vulkan or DirectX11, we've covered the latest here.
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