Shown above: _REAL for the character, _GRID for the base. Material #39 (Metal Diamond Plate), row 4 (E), column 8 There are 2 versions available: GiantsVehicleShader_REAL - contains the real in-game ...
#OctopusEffects, #Blender Not exactly a golden material, this material is smooth yellow and has rough patches, which looks quite nice 00:00 Introduction 00:10 Color 00:31 Roughness 01:08 Normal 01:48 ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...