The Python node allows users to process geometry attributes and primitives using Python from within the geometry node system. Because it is executed in the context of the active Blender program, ...
For anyone working in the computer graphics industry, understanding how to use Blender’s new geometry nodes tools to manipulate and generate 3D geometry in a node-based workflow is an essential skill.
A proof of concept for a plugin for UNIGINE Editor utilizing Blender Geometry Nodes functionality for procedural geometry. The plugin establishes a live link with Blender used as back-end for mesh ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
If you're ready to start exploring the more advanced workflows and processes in Blender to create intricate 3D models, then Taking Blender to the Next Level is for you. This book focuses on a few ...
Blender, an open source integrated 3DCG production tool, released version 4.4 stable on March 18, 2025. It includes revamped animation management with action slots, expanded functionality for geometry ...
An experiment in impulsivity, OK Go teams up with animators Will Anderson, Lucas Zanotto, and Blender Studio to create a chaotic, digital adventure through algorithms and motion capture.
Blender tutorial on Proximity effect in Geometry Nodes. Step-by-step guide, explaining each node and related parameters. Explain how to think for the end result. Instructions only have text, no voice.