Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
ATi en 3DLabs hebben aangekondigd te zullen gaan samenwerken om ATi's Rendermonkey te promoten binnen de grafische industrie. Rendermonkey wordt gebruikt om shader-programmatuur te ontwikkelen voor 3D ...
On Linux/OpenGL, when specifying multiple custom shaders, only the last specified shader is rendered. Looking at the code, I don't see on the OpenGL side where the output buffer is set as the input ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
The application is designed to be run from its /build folder. After building the program run ./NPRRendering The light position can be adjusted using WASD for x/y axis and QE for z-axis. The viewport ...
Microsoft maakt de sdk AgilitySDK 1.618 voor Advanced Shader Delivery beschikbaar voor ontwikkelaars. Deze DirectX ...
A SSBO is a buffer object that is used to store and retrieve data within OpenGL, providing a universal mechanism for both input and output to and from shaders. Another storage option is ACBs, OpenGL ...