Simple mesh loader / viewer written with the Vulkan-API and tinyobjloader in C++, based of the Vulkan Tutorial from Alexander Overvoorde with chapter 27 depth buffering and chapter 28 model loading.
This is an example of adding a simple mesh element to a proposal. It creates an element in the integrate element system by providing vertices and faces. The element has another element as a child.
Creating a mesh is the first step in a wide range of applications, including scientific computing and computer graphics. An unstructured simplex mesh requires a choice of meshpoints (vertex nodes) and ...