This is a custom inventory management system for 2D games developed in Unity. The system provides flexible and extensible functionality for managing items, slots, and interactions within an inventory.
In 2D platformer games, responsive and fluid character movement is essential to ensure an engaging player experience. The script provided controls various movement mechanics such as walking, running, ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
In part one of how to create a simple 2D platformer for Android in Unity, we went over the basics of creating a 2D platformer in Unity for Android. In doing so, we created a very basic little ‘game’ ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...