Basic tutorial to Using Array in Blender, Slow and Fast motion. 00:00 Preview 00:23 Cube 01:03 Use Arrays 01:47 Reposition the Box 02:33 Split big box into small boxes 03:16 Rigid Body 04:19 Light and ...
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Abstract: This paper presents a fully embedded real-time person tracking pipeline for assistive quadrupedal robots supporting safe navigation for visually impaired users. Our approach combines a deep ...
Abstract: Tracking eye movements with high precision is crucial for various medical and technological applications, yet detecting subtle torsional motion remains a challenge. This article presents a ...
In chapter 07 you change the SpriteBatch.Begin() to be SpriteBatch.Begin(samplerState: SamplerState.PointClamp);. I think this is a good opportunity to tell the reader to read the documentation on it ...
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