For meshes: Upper left panel, click on file --> import --> Wavefront (.obj) --> Select obj from file path If you want to do it more precisely, set the pivot point to Bounding Box Center; move the 3D ...
Summary: In this tutorial I explain how to UV unwrap a mesh, set up an general comicbook shader and animation on twos in Blender 3.3. The intended audience is for creative types who lack much ...