1 láon MSN
MMO players just don't want a rigid casual/hardcore divide anymore—and all the big games know it
MMOs have classically been large, open worlds that you could futz around forever in. But if you wanted to see every inch of them, you had to work. Reputation grinds, gruelling gear requirements, ...
Once dismissed as a pastime for teenagers, gaming is now as central to culture as sports, music, or film. Yet most brands still haven’t caught up. Livewire, the global gaming marketing company ...
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