2گھنٹہon MSN
MMO players just don't want a rigid casual/hardcore divide anymore—and all the big games know it
MMOs have classically been large, open worlds that you could futz around forever in. But if you wanted to see every inch of them, you had to work. Reputation grinds, gruelling gear requirements, ...
بعض نتائج کو اس وجہ سے چھپا دیا گیا ہے کیونکہ ممکن ہے آپ کو ان تک رسائی حاصل نہ ہو۔
ناقابل رسائی نتائج دکھائیں۔