In the last decade and a half, boys and young men ages 15-24 more than doubled their average time spent gaming, to about 10 ...
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MMO players just don't want a rigid casual/hardcore divide anymore—and all the big games ...
MMOs have classically been large, open worlds that you could futz around forever in. But if you wanted to see every inch of ...
Update [Mon 6th Oct 2025, 2am]: Just a quick update on Digimon Story Time Stranger from the weekend: it’s a legitimate hit!
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