I first learned about the C# compiler as a service workings way back in 2008 at PDC. At that time, Anders Hejlsberg gave a brief preview of what was to come by showing off a C# ...
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to ...
Unity’s sizzle reel of titles for this year’s keynote is quite something. You’d expect indie darlings such as Maquette, Outer Wilds and 12 Minutes. But then there’s Amplitude Studios’ reimagining of ...