This project demonstrates the use of Object-Oriented Programming (OOP) to create various shapes using the Python turtle module. The program defines classes such as Point, Box, BoxFilled, Circle, and ...
turtle.shape('circle') # Used to set the turtle shape as circle. xdir = 1 # Initialize the value of xdir to -1 ydir = 1 # Initialize the value of ydir to -1 x = 1 # Initialize the value of x to -1 y = ...
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