Creative Bloq on MSN
Marvel Tokon: Fighting Souls' fusion of anime and comic book visuals blows away the Marvel fighting games of Capcom's past
It's then a huge surprise to see that pattern disrupted with Marvel Tokon: Fighting Souls, an upcoming tag fighter that's not ...
Explore leading eLearning companies offering gamification, VR/AR, and interactive training solutions to boost engagement and ...
Super Mario Bros. 2 is seen as the black sheep of Mario games series. Released in 1988 for the NES and in 1992 for Japan, some players were sure they had played it before. They’d be correct, as the ...
Thinking about what to do with Unity Software stock? You’re not alone. Over the past few months, Unity has been on quite the rollercoaster, leaving investors debating whether it’s time to buy, sell, ...
14% of leaders now use game engines for visualisation and 3D art, while 12% apply them in film and TV. Generative AI has shifted from experimental to business essential, with 70% of respondents using ...
SANTA CLARA, Calif., Sept. 22, 2025 (SEND2PRESS NEWSWIRE) — SecuGen, a world leader in fingerprint technology, today announced the Unity™ 20 USB-S, the newest addition to its Unity line of smart ...
Little Problems: A Cozy Detective Game is quite possibly the most self-explanatory title ever. It’s a detective game with a laid-back, low-stakes cases involving ordinary problems everyone faces. Help ...
Let me introduce you to the "Think Box" and "Play Box" – it's been a game-changer for me. Think of one zone where you figure it all out – the shot, the wind, your feels. But once you step into that ...
Yes, we all know that one friend who was adamant that they'd keep their Beanie Babies' tags in the hope that one day it would make them some cash. Whether you've kept a vintage Barbie doll that's been ...
One of the best things about PC gaming is mods. They let people do things with their games that developers, for whatever reason, couldn't, didn't, and/or really wish you wouldn't. Sometimes they're ...
Final Fantasy is a massive series, even if you’re only looking at the mainline games. A lot of entries have some kind of feature that is more on the experimental side, and that can help or hurt the ...
I've only played about five hours of Baby Steps, but if there's one thing I've learned during that time, it's that you always need to have complete visibility over where Nate is putting his feet.
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