In 2D platformer games, responsive and fluid character movement is essential to ensure an engaging player experience. The script provided controls various movement mechanics such as walking, running, ...
Just put CharacterMovement.cs to your character and Create a empty game object in child and place it in foot and set it in Grouond Pos. (Empty gameobject must placed in very Bottom of character. its ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results