But long before Unity was being used to make platformers and VR apps, it was being used to make 3D shooters; usually of the FPS persuasion. 3D action was Unity’s original purpose and it’s still what ...
In part one, we saw how to create a basic 3D environment in Unity and then add first person controls and a camera, along with the ability to shoot. Hopefully, you will have found the process was ...
Posts from this topic will be added to your daily email digest and your homepage feed. The new Unity Weta Tools division is described as a ‘complete toolchain for 3D creation, simulation, and ...