Abstract: As an extension of HEVC, 3D-HEVC retains the quadtree structure inherent to HEVC and is currently recognized as the most widely adopted international standard for stereoscopic video coding.
Abstract: In this paper, we propose a study on face generation based on Conditional Diffusion. Continuous research is needed to develop face generation models that produce consistent and natural ...
Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
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