Posts from this topic will be added to your daily email digest and your homepage feed. When a game is mostly hard because the UI is terrible, what happens when you start streamlining its interface?
Area 120 is “Google’s workshop for experimental projects,” and its latest prototype is Game Builder. The Mac and Windows app is a sandbox for people without programming or artistic experience to ...
TUCSON, Ariz. (KGUN) — Imaginations are coming to life for Pima JTED students in their new and improved 3D Animation, Virtual Reality (VR) and Game Design Laboratory. This program prepares students ...
Amanita Design, the Czech indie collective known for creating beautiful and whimsical games like Machinarium and the Samorost series, announced its next project on Wednesday. The new game is called ...
Since launch many players have talked about the unintuitive Modern Warfare 2 UI design, and how it makes little to no sense for a Call of Duty game. Presented like some sort of streaming service ...