Gamifying learning is all the rage these days, especially when it comes to ed-tech platforms. But the effect that approach has on learning can range significantly, experts say. Some products hook ...
Nowadays, digital literacy is no longer perceived as complementary skills, it has become a foundation for preparing the young generation to navigate the future, particularly amid the rapid digital ...
A Stellenbosch University (SU) study by Michael Vorster, a Cape Town-based teacher, showed how Minecraft can enhance students’ coding and robotics learning experiences at school. The study centred on ...
(TNS) — Gamifying learning is all the rage these days, especially when it comes to ed-tech platforms. But the effect that approach has on learning can range significantly, experts say. Some products ...
The US Department of Education has recently approved a significant $4 million funding allocation to promote digital literacy among middle school students—in a way utilizing a popular sandbox game.
Students light up when they create something meaningful, and every educator has seen that spark. Self-expression fuels learning, and creativity lies at the heart of the human experience. As AI rapidly ...