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MMO players just don't want a rigid casual/hardcore divide anymore—and all the big games know it
MMOs have classically been large, open worlds that you could futz around forever in. But if you wanted to see every inch of them, you had to work. Reputation grinds, gruelling gear requirements, ...
At the start of today's PlayStation Showcase, Sony unveiled a new heist game entitled Fairgame$, the first title coming out of Jade Raymond's Haven Studios. More like this The State of Every ...
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