Easily override Unity ScriptableObject values at runtime in your Unity project by storing JSON files in configurable locations. Have you found yourself needing to change values of scriptable objects ...
Unity Atoms is derived from and a continuation of Ryan Hipple's talk from Unite 2017. The original source code can be found here. This talk by Richard Fine is a forerunner to Ryan Hipple's talk during ...
Unity has introduced scriptable render pipelines and a C# Job System as part of its large 2018.1 update. The new additions utilise high-definition rendering and performance tech are designed to make ...